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libraries/lvgl/docs/layouts/flex.rst
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178
libraries/lvgl/docs/layouts/flex.rst
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.. _flex:
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====
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Flex
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====
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Overview
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********
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The Flexbox (or Flex for short) is a subset of `CSS Flexbox <https://css-tricks.com/snippets/css/a-guide-to-flexbox/>`__.
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It can arrange items into rows or columns (tracks), handle wrapping,
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adjust the spacing between the items and tracks, handle *grow* to make
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the item(s) fill the remaining space with respect to min/max width and
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height.
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To make an object flex container call
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:cpp:expr:`lv_obj_set_layout(obj, LV_LAYOUT_FLEX)`.
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Note that the flex layout feature of LVGL needs to be globally enabled
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with :c:macro:`LV_USE_FLEX` in ``lv_conf.h``.
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Terms
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*****
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- **tracks**: the rows or columns
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- **main direction**: row or column, the direction in which the items are
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placed
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- **cross direction**: perpendicular to the main direction
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- **wrap**: if there is no more space in the track a new track is started
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- **grow**: if set on an item it will grow to fill the remaining space on
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the track. The available space will be distributed among items
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respective to their grow value (larger value means more space)
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- **gap**: the space between the rows and columns or the items on a track
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Simple interface
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****************
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With the following functions you can set a Flex layout on any parent.
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.. _flex_flow:
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Flex flow
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---------
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:cpp:expr:`lv_obj_set_flex_flow(obj, flex_flow)`
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The possible values for ``flex_flow`` are:
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- :cpp:enumerator:`LV_FLEX_FLOW_ROW`: Place the children in a row without wrapping
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- :cpp:enumerator:`LV_FLEX_FLOW_COLUMN`: Place the children in a column without wrapping
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- :cpp:enumerator:`LV_FLEX_FLOW_ROW_WRAP`: Place the children in a row with wrapping
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- :cpp:enumerator:`LV_FLEX_FLOW_COLUMN_WRAP`: Place the children in a column with wrapping
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- :cpp:enumerator:`LV_FLEX_FLOW_ROW_REVERSE`: Place the children in a row without wrapping but in reversed order
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- :cpp:enumerator:`LV_FLEX_FLOW_COLUMN_REVERSE`: Place the children in a column without wrapping but in reversed order
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- :cpp:enumerator:`LV_FLEX_FLOW_ROW_WRAP_REVERSE`: Place the children in a row with wrapping but in reversed order
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- :cpp:enumerator:`LV_FLEX_FLOW_COLUMN_WRAP_REVERSE`: Place the children in a column with wrapping but in reversed order
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.. _flex_align:
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Flex align
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----------
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To manage the placement of the children use
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:cpp:expr:`lv_obj_set_flex_align(obj, main_place, cross_place, track_cross_place)`
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- ``main_place`` determines how to distribute the items in their track
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on the main axis. E.g. flush the items to the right on :cpp:enumerator:`LV_FLEX_FLOW_ROW_WRAP`. (It's called
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``justify-content`` in CSS)
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- ``cross_place`` determines how to distribute the items in their track
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on the cross axis. E.g. if the items have different height place them
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to the bottom of the track. (It's called ``align-items`` in CSS)
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- ``track_cross_place`` determines how to distribute the tracks (It's
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called ``align-content`` in CSS)
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The possible values are:
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- :cpp:enumerator:`LV_FLEX_ALIGN_START`: means left on a horizontally and top vertically (default)
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- :cpp:enumerator:`LV_FLEX_ALIGN_END`: means right on a horizontally and bottom vertically
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- :cpp:enumerator:`LV_FLEX_ALIGN_CENTER`: simply center
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- :cpp:enumerator:`LV_FLEX_ALIGN_SPACE_EVENLY`: items are distributed so
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that the spacing between any two items (and the space to the edges) is
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equal. Does not apply to ``track_cross_place``.
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- :cpp:enumerator:`LV_FLEX_ALIGN_SPACE_AROUND`: items are evenly
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distributed in the track with equal space around them. Note that
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visually the spaces aren't equal, since all the items have equal space
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on both sides. The first item will have one unit of space against the
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container edge, but two units of space between the next item because
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that next item has its own spacing that applies. Not applies to
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``track_cross_place``.
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- :cpp:enumerator:`LV_FLEX_ALIGN_SPACE_BETWEEN`: items are evenly distributed in
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the track: first item is on the start line, last item on the end line. Not applies to ``track_cross_place``.
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.. _flex_grow:
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Flex grow
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---------
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Flex grow can be used to make one or more children fill the available
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space on the track. When more children have grow parameters, the
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available space will be distributed proportionally to the grow values.
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For example, there is 400 px remaining space and 4 objects with grow:
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- ``A`` with grow = 1
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- ``B`` with grow = 1
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- ``C`` with grow = 2
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``A`` and ``B`` will have 100 px size, and ``C`` will have 200 px size.
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Flex grow can be set on a child with
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:cpp:expr:`lv_obj_set_flex_grow(child, value)`. ``value`` needs to be >
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1 or 0 to disable grow on the child.
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.. _flex_style:
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Style interface
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***************
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All the Flex-related values are style properties under the hood and you
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can use them similarly to any other style property.
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The following flex related style properties exist:
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- :cpp:enumerator:`FLEX_FLOW`
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- :cpp:enumerator:`FLEX_MAIN_PLACE`
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- :cpp:enumerator:`FLEX_CROSS_PLACE`
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- :cpp:enumerator:`FLEX_TRACK_PLACE`
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- :cpp:enumerator:`FLEX_GROW`
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.. _flex_padding:
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Internal padding
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----------------
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To modify the minimum space flexbox inserts between objects, the
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following properties can be set on the flex container style:
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- ``pad_row`` Sets the padding between the rows.
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- ``pad_column`` Sets the padding between the columns.
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These can for example be used if you don't want any padding between your
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objects: :cpp:expr:`lv_style_set_pad_column(&row_container_style,0)`
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.. _flex_other:
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Other features
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**************
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RTL
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---
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If the base direction of the container is set the
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:cpp:enumerator:`LV_BASE_DIR_RTL` the meaning of
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:cpp:enumerator:`LV_FLEX_ALIGN_START` and
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:cpp:enumerator:`LV_FLEX_ALIGN_END` is swapped on ``ROW`` layouts. I.e.
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``START`` will mean right.
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The items on ``ROW`` layouts, and tracks of ``COLUMN`` layouts will be
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placed from right to left.
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New track
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---------
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You can force Flex to put an item into a new line with
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:cpp:expr:`lv_obj_add_flag(child, LV_OBJ_FLAG_FLEX_IN_NEW_TRACK)`.
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.. _flex_example:
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Example
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*******
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.. include:: ../examples/layouts/flex/index.rst
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.. _flex_api:
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API
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***
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184
libraries/lvgl/docs/layouts/grid.rst
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184
libraries/lvgl/docs/layouts/grid.rst
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.. _grid:
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====
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Grid
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====
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Overview
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********
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The Grid layout is a subset of `CSS Grid <https://css-tricks.com/snippets/css/complete-guide-grid/>`__.
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It can arrange items into a 2D "table" that has rows or columns
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(tracks). The item can span through multiple columns or rows. The
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track's size can be set in pixel, to the largest item
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(:c:macro:`LV_GRID_CONTENT`) or in "Free unit" (FR) to distribute the free
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space proportionally.
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To make an object a grid container call :cpp:expr:`lv_obj_set_layout(obj, LV_LAYOUT_GRID)`.
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Note that the grid layout feature of LVGL needs to be globally enabled
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with :c:macro:`LV_USE_GRID` in ``lv_conf.h``.
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Terms
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*****
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- **tracks**: the rows or columns
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- **free unit (FR)**: if set on track's size is set in ``FR`` it will grow
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to fill the remaining space on the parent.
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- **gap**: the space between the rows and columns or the items on a track
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Simple interface
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****************
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With the following functions you can easily set a Grid layout on any
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parent.
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.. _grid_descriptors:
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Grid descriptors
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----------------
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First you need to describe the size of rows and columns. It can be done
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by declaring 2 arrays and the track sizes in them. The last element must
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be :c:macro:`LV_GRID_TEMPLATE_LAST`.
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For example:
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.. code:: c
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static int32_t column_dsc[] = {100, 400, LV_GRID_TEMPLATE_LAST}; /*2 columns with 100 and 400 ps width*/
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static int32_t row_dsc[] = {100, 100, 100, LV_GRID_TEMPLATE_LAST}; /*3 100 px tall rows*/
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To set the descriptors on a parent use
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:cpp:expr:`lv_obj_set_grid_dsc_array(obj, col_dsc, row_dsc)`.
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Besides simple settings the size in pixel you can use two special
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values:
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- :c:macro:`LV_GRID_CONTENT` set the size to fit the largest child on this track
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- :cpp:expr:`LV_GRID_FR(X)` tell what portion of the remaining space
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should be used by this track. Larger value means larger space.
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.. _grid_items:
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Grid items
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----------
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By default, the children are not added to the grid. They need to be
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added manually to a cell.
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To do this call
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:cpp:expr:`lv_obj_set_grid_cell(child, column_align, column_pos, column_span, row_align, row_pos, row_span)`.
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``column_align`` and ``row_align`` determine how to align the children
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in its cell. The possible values are:
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- :cpp:enumerator:`LV_GRID_ALIGN_START`: means left on a horizontally and top vertically (default)
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- :cpp:enumerator:`LV_GRID_ALIGN_END`: means right on a horizontally and bottom vertically
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- :cpp:enumerator:`LV_GRID_ALIGN_CENTER`: simply center ``column_pos`` and ``row_pos``
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means the zero based index of the cell into the item should be placed.
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``column_span`` and ``row_span`` means how many tracks should the item
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involve from the start cell. Must be ``>= 1``.
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.. _grid_align:
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Grid align
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----------
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If there are some empty space the track can be aligned several ways:
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- :cpp:enumerator:`LV_GRID_ALIGN_START`: means left on a horizontally and top vertically. (default)
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- :cpp:enumerator:`LV_GRID_ALIGN_END`: means right on a horizontally and bottom vertically
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- :cpp:enumerator:`LV_GRID_ALIGN_CENTER`: simply center
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- :cpp:enumerator:`LV_GRID_ALIGN_SPACE_EVENLY`: items are distributed so that the spacing
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between any two items (and the space to the edges) is equal. Not applies to ``track_cross_place``.
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- :cpp:enumerator:`LV_GRID_ALIGN_SPACE_AROUND`: items are
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evenly distributed in the track with equal space around them. Note that
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visually the spaces aren't equal, since all the items have equal space
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on both sides. The first item will have one unit of space against the
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container edge, but two units of space between the next item because
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that next item has its own spacing that applies. Not applies to ``track_cross_place``.
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- :cpp:enumerator:`LV_GRID_ALIGN_SPACE_BETWEEN`: items are
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evenly distributed in the track: first item is on the start line, last
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item on the end line. Not applies to ``track_cross_place``.
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To set the track's alignment use
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:cpp:expr:`lv_obj_set_grid_align(obj, column_align, row_align)`.
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.. _grid_subgrid:
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Sub grid
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--------
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If you set the column and/or row grid descriptors of a widget to ``NULL`` it will use the grid descriptor(s) from it's parent.
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For example if you create a grid item on 2..6 columns and 1..3 rows of the parent,
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the grid item will see 5 columns and 4 rows with the corresponding track size from the parent.
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This way even if a wrapper item is used on the grid and can be made "transparent" from the grid's point of view.
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Limitations:
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- The sub grid is resolved only in one level depth. That is a grid can have a sub grid children, but a sub grid can't have another sub grid.
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- ``LV_GRID_CONTENT`` tracks on the are not handled in the sub grid, only in the its own grid.
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The sub grid feature works the same as in CSS. For further reference see `this description <https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_grid_layout/Subgrid>`__.
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.. _grid_style:
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Style interface
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***************
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All the Grid related values are style properties under the hood and you
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can use them similarly to any other style properties.
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The following Grid related style properties exist:
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- :cpp:enumerator:`GRID_COLUMN_DSC_ARRAY`
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- :cpp:enumerator:`GRID_ROW_DSC_ARRAY`
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- :cpp:enumerator:`GRID_COLUMN_ALIGN`
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- :cpp:enumerator:`GRID_ROW_ALIGN`
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- :cpp:enumerator:`GRID_CELL_X_ALIGN`
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- :cpp:enumerator:`GRID_CELL_COLUMN_POS`
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- :cpp:enumerator:`GRID_CELL_COLUMN_SPAN`
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- :cpp:enumerator:`GRID_CELL_Y_ALIGN`
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- :cpp:enumerator:`GRID_CELL_ROW_POS`
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- :cpp:enumerator:`GRID_CELL_ROW_SPAN`
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.. _grid_padding:
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Internal padding
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----------------
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To modify the minimum space Grid inserts between objects, the following
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properties can be set on the Grid container style:
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- ``pad_row`` Sets the padding between the rows.
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- ``pad_column`` Sets the padding between the columns.
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.. _grid_other:
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Other features
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**************
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RTL
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---
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If the base direction of the container is set to :cpp:enumerator:`LV_BASE_DIR_RTL`,
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the meaning of :cpp:enumerator:`LV_GRID_ALIGN_START` and :cpp:enumerator:`LV_GRID_ALIGN_END` is
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swapped. I.e. ``START`` will mean right-most.
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The columns will be placed from right to left.
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.. _grid_examples:
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Example
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*******
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.. include:: ../examples/layouts/grid/index.rst
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.. _grid_api:
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API
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***
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12
libraries/lvgl/docs/layouts/index.rst
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12
libraries/lvgl/docs/layouts/index.rst
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@@ -0,0 +1,12 @@
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.. _layouts:
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=======
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Layouts
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=======
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.. toctree::
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:maxdepth: 2
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flex
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grid
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Reference in New Issue
Block a user